The Barrens

A harsh and unforgiving wasteland filled with the ruins of the Qadaq Republic, and are the largest area of the Shieldlands. It is here that many mercenary settlements have grown in the dust of the old regime to earn a living scavenging from the broken cities and trading much needed food, water and arms to the Read More …

The Collected Stories of Livia

Here follows the story of Livia, according to the approved holy texts of the Islanders: There was much discontent and spiritual loss on the streets of the Qadaq city of Magna Ventis in the windswept north of the region. The gods were worshipped, but only by a few. The rich seemed to grow ever richer, Read More …

The Demonic Pantheon

The orcs, goblins, and haiesti follow the demons. They would say that they do not worship them but rather that they have a common understanding. Allies who share the Khan’s camp would do well to pay their respects to the Demonic Pantheon even if they are not profound followers. The Agreement “The demons do not Read More …

The Face Rippers Tale

The Shaman stretched his tired bones and shifted his weight to get more of his body into the warmth the fire was giving out. He was tired now, too tired to run with the tribe and fight and hunt with the other warriors and he welcomed this time in the evening when the younger orcs Read More …

The Faith

Beyond all the concerns of the Crown and the Guilds lie the princes of the Faith. The priesthoods of the various gods, although having the King as their monarch, also answer to higher powers. These holy men and women are revered in the Kingdom, and rightly so. It is these bastions of faith that hold Read More …

The Father

One of The Four, the primary gods worshipped by the Theocracy. Self-proclaimed owner of the Fane. The Father protects our souls when we die. Ensures that our souls are not taken by the demons but pass over properly into the Afterworld. This is the principle god of the Priesthood of the Theocracy as the soul Read More …

The Four

The Father The Mother The Warrior

The Free Peoples

The Great Khan is wise to point out that once you are within the lands of the Orc Khanate you are free from the tyranny of the humans, free from the chains of the oppressors who would enslave you. But not all races are accepted within the Orc Khanate, and many of their former aggressors Read More …

The Great Below

Those who have the made the active choice to become a minion of the lichs’ have done so for various reasons: A desire for protection, revenge or because they simply fear death, some people have chosen to give their soul to a necromancer. The necromancer stores the soul within a special container called a phylactery. Read More …

The Guilds

Set against this background of feudalism and heraldic compliance are the guilds. Guild members work towards different goals and live within Elland providing the goods, services and training that are required to give human lands the edge in the war against the Great Khan. The crafting guilds are led by a highly secretive under-council; its Read More …